Gameplay Programmer
Miejsce pracy: Kraków
Responsibilities:
Prototyping gameplay mechanics and features, maintaining game related codebase, writing designer tools and working with designers, artists and marketing teams in creating fun and engaging experiences.
Expectations:
- 3 years of work experience in game development and 1 released title
- Good knowledge of UE4 Base Classes and Hierarchy
- Understanding of UE4 Actor Lifecycles and Event System
- Understanding blueprints to the point where you are able to port Blueprints to Code
- Ability to speak and understand English (International Team)
- Ability to follow established code guidelines and UE4 Coding Standard
- Good Encapsulation & Data Abstraction practices
- Good knowledge of Inheritance and Polymorphism concepts within UE4 Framework
- Writing maintanable code
Big +:
- Unreal Engine AI Behaviour System & EQS
- Unreal Engine based Networking & Multiplayer
- UMG and C++ Based UMG extensibility
- Good code architecture skills
We offer:
- Competitive salary options, based on experience and responsibilities.
- Personal freedom and opportunity to impact projects creatively
- Strong personal development path